Rise of the WebApp

10.12.2010, 14:49

When I wrote about mobile apps lately and the influence they have on our mobile internet experience I already mentioned webapps as a side note. A very recent post by Mashable’s own Christina Warren and her earlier article about the „iPadification of the web” brought me back on the topic.

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Diaspora – privacy in empty space

26.11.2010, 14:26

After we looked at some Google streetview alternatives and found no real ones last week let’s have a look at a supposed-to-be alternative to Facebook, called Diaspora. If you are involved with the social media or internet scene you most likely already heard about this project. If not, you’ll learn about it here. Diaspora is an open source project, announced April 24, in angry opposition to Facebook’s privacy rules. The 4 founders met at New York University and started to develop a concept which gives the user full control over their data.

Surprisingly the search for initial funding went way better than expected. It seems that a lot of people are concerned enough with privacy to fund the opposition to Facebook. With this financial backing they hit the road quite confidently and released the first alpha version for developers in September. Just 3 days ago they opened the system to the normal user on an invite base and created quite some buzz on Mashable and other big blogs. Let’s have a look.

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It doesn’t have to be Google

19.11.2010, 16:23

All the world is talking about Google streetview and in Germany they even go through heated debates. What many overlook is that Google isn’t the only provider of services of this kind. In this article I want to introduce you to some alternatives, some of which are still in early development but hold a lot of potential.

1. Bing Streetside (Microsoft)
Microsoft’s version of streetview consists of a mix of Microsoft material and user created pictures. The developers in Redmond are currently working on an advancement, called Streetslide: spherical panorama pictures are composed into an almost seamless view accessible from multiple perspectives to gain an edge on the Google service. At the moment the problem with the service is the requirement to use the Silverlight Plugin to view it in your browser.

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The Liquid Newsroom Project

05.11.2010, 14:13

There currently is a ton and a half of news about almost every thing happening anywhere every day. Newspapers, TV-stations, radio-stations and blogs from all over the world keep an eye on developments with varying degrees of expertise and interest. Mostly the reader is lost in this information overflow and ends up sticking to one source for regular consumption. This isn’t a question of lacking interest. It’s a question of being overburdened. That is where the Liquid Newsroom kicks in.

There’s always more than one take on any given news item but it takes time to collect and read them for a more complete perspective. The Liquid Newsroom aims to create a sort of one-stop-news-shop in order to make this task a lot less cumbersome. A few weeks ago I met Steffen Konrath, the guy behind the project and he told me how this is supposed to work.

The content base is a stream of news from respected sources with topical authority. Journalists pick up individual articles they deem relevant from this stream to summarize and enrich them with further information. Together with a link to the original source this parcel of summary, in-depth information, visuals (images, charts, videos), reading recommendations, comment etc is then delivered to the users’ content stream.

Wait a second! This isn’t new – it’s what media outlets do all the time! Right, but here comes the novelty: the process is transparent and in constant flux. As the original news stream is also delivered users can decide if the journalist really picked the relevant source. Together with the possibility to comment, ask questions and request resources readers spawn the creation of new content. They become part of the editing process. Instead of being moulded in stone the process of content creation rather is an ever-changing torrent of interaction between the journalist and the reader. That’s where the “Liquid” comes from. The image below visualizes quite well what I tried to explain with my own words.

Liquid-Newsroom-by-Steffen-Konrath

There obviously are lots of open questions to be answered before the project can make the move from concept to reality. Even though Steffen Konrath is the brain behind the idea he sees it as an open innovation project where external input is more than welcome to shape the resulting service. One big and still open question is the monetization, which is required here. Editing journalists won’t work for nothing and a suitable model which manages the balance trick between important page performance metrics and quality-driven journalism has yet to be found. Another question concerns the target audience for this service. Are there enough educated (not necessarily studied) readers who are willing to immerse themselves so deeply? After all, this projects lives from engagement and a critical mass of users needs to be reached to make this project interesting in the first place.

Even with all questions open I think that this project is really interesting and that it has some potential to change the news media landscape, which could use a bit of a shake-down, if only to wake up.

If you too think this is a great concept, feel free to contribute. It’s an open project and I know from the initiator himself that skilled participation is always welcome. If you want to tweet about this use our sleek tweet button and the hashtag #liquidnews.

Stephan de Paly

Apps will take over the internet | weekly comment

15.10.2010, 12:27

Since the very beginnings our online experience mainly consisted of clicking links and typing or pasting URI’s in the top bar of our internet browser. Not anymore. The rise of the mighty smartphone is the apocalyptic horseman for the internet experience as we know it – at least in a mobile context. As mobile access to the worldwide web increases at an insane rate network operators become scared of the spirits they have cited. Sounds good and helps to get across the message: Mobile is key!

It basically began with the release of the second iPhone in 2008 and the launch of the itunes app store, which made the app concept immensely popular. There’s an app for literally anything. The iTunes app store alone currently lists close to 280,000 by October 2010! The word “app” is a truncation of “application” and refers to a small program running on your operating system. Their great advantages are access to the core features of a phone and the ability to combine these with online information. Sounds complicated but isn’t, really. Take the currently trending augmented reality apps: They use the camera input of the device and link it to online information about the objects you aim the camera on. More advanced options include localization and phone orientation to provide information about your surroundings. The HRS app “Hotels Now!” is a great example. This is something mobile websites can’t do, no matter how hard they try.

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How annoying letters save our written culture

08.10.2010, 15:20

Just recently I stumbled upon an interesting article about CAPTCHA’s and reCAPTCHA’s, which made me read a bit more about this whole thing. Nowadays they are an almost omnipresent part of our online experience, especially when you tend to interact through comments or have an account on Facebook.

CAPTCHA’s are mostly these little cryptic sequences of letters and numbers you have to decipher and put in a field to go on. They are intended to fight spam as machines have significant problems in solving them correctly. I guess you all agree that they are a hassle and already annoyed you more than once. Right?

Well, let me introduce you to its younger sibling, the reCAPTCHA. It was developed by Luis von Ahn at Carnegy Mellon University and acquired by Google in 2009. Unfortunately they aren’t less annoying but at least they serve a greater cause, which is something so many of us try all day long. They help digitizing books and currently the New York Times archive. The easiest way to recognize the new reCAPTCHA’s is that they now require you to puzzle out two words.

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Facebook Photos is now officially great! | weekly comment

01.10.2010, 15:47

Today Facebook officially announced a significant improvement of its photo handling. With more than 15 billion (!!!) pictures online Facebook already is the largest photo sharing platform by far. It dwarves other services like flickr by far and continues to grow at an almost obscene rate of millions a week.

These changes are not only a simple improvement of the photo sharing feature, it is more like a change of philosophy. Besides prettier presentation and better organizing (by bulk tagging) this largely concerns size. Until now pictures on Facebook were pretty much confined to the social network. It was impossible to download a picture with a decent quality. Reason was that they were downsized on upload. Considering the immense volume of pictures uploaded every day this was more or less a reasonable decision to avoid jamming the servers. With the recent improvements to their infrastructure and the acquisition of photo sharing startup Divvyshot these days are over. Thankfully!

Users can now upload pictures with a size of up to 2048 pixels on the longest side. This resolution already allows decent prints in standard photo formats. And here comes the really interesting part: Besides allowing direct downloads of the high-res version Facebook also opened the photo platform API (this is more or less a connection to external applications). Third party developers can now create features to import and export photos. What is the consequence? The ultimate consequence is commercial photo printing directly out of your Facebook account, including collages and photo books created from your albums.

This is a big business opportunity and I assume that we will witness the rise of such applications very soon. The only open questions seem to be who will take the pole position by coming first and who will take the lead by delivering great functionality.

The combination of these developments also shows that the printed picture is far from dead. It’s a bit like the e-book case of my last article: print is not dying as long as people have emotional and cultural strings attached to a printed piece of expression.

Stephan de Paly

E-books didn’t kill print quite yet. | weekly comment

24.09.2010, 10:29

In July Amazon announced that e-books outsold hardcover books by a ratio of almost two to one. Techblogs around the world took this as a hint that the printed book is losing it all and peaks in sales are nothing more than the death throws of a dying giant. Nielsen Bookscan painted a slightly different picture. Hardcover make up only around 23% of print book sales, the rest is from paperback. Based on Amazon’s figures, e-book sales would then only constitute about 6% of total book sales worldwide. And that’s just sales, not turnover or any profit to speak of. E-books are sold very cheap and according to The Internet Analyst Amazon was even losing money back in 2009 as they sold them cheaper than their wholesale price actually was. Yes, Amazon sold e-books with a loss!

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Designers increasingly rely on stock images | weekly comment

17.09.2010, 10:05

The design magazine Graphic Design USA (GDUSA) recently released a survey of their readership. One of the most interesting findings of the study is that designers increasingly rely on stock images.

About 95% of the more than 1,100 surveyed designers use stock images in their work, nowadays. More than half of them use it more than 20 times a year. Compare this to the meagre 29% of designers who searched for stock imagery online in 1995.

That’s quite a change in numbers and it explains the rapid rise of online image stock providers during the last years. The undisputed leader in the field seems to be iStockPhoto. 70% of the respondents claimed this is the agency they preferably use. Reasons are manifold, with improved bandwith and web-technology just being some of them.

What are the consequences of these findings? GDUSA editor Gordon Kaye said that it basically means stock has become “ubiquitous in the world of design”. No wonder if you look at the industry. Time pressure spiralled upwards together with the need to instantly react to trends of the ever changing online world. That the sweet days of infinite budgets are long gone also likely contributes to this development.

If you now start to chime in with the ages old “quality is going down the gutter” tune, wait a second! It’s simply not the case that stock photos are of inferior quality. They are often produced by high profile photographers and designers with recognised names and the same standard they set for assigned work. And you also have a far greater chance of finding a new talent in the business you might otherwise never have heard of, who’s producing exactly the style you want for this and that campaign.

To finish this comment with a little irony we also have to note that a whopping 93% of designers still recommend new design talent to sit down on their behinds, go through design school, do their homework and basically learn to create from scratch. And they are right!